Let's Go For A Walk

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Let's Go For A Walk

Ranger Hamza and the Ramblers meet a sleepy dragon and fly on a spaceship anchor on a walk to sail boats!

Series 3
Ranger Hamza and the Ramblers pretend to be diggers and discover a pointy tower on a walk to buy bread!
Ranger Hamza and the Ramblers cross a stompy bridge and dance like elves on a walk to plant seeds.
Ranger Hamza and the Ramblers spot a golden chicken and cheer up a lamp post on a walk to pick vegetables!
Ranger Hamza and the Ramblers stomp in mud and spot a giant’s campfire on a walk to paint some wood!
Ranger Hamza and the Ramblers spot cormorants and play a game with colours on a walk to draw pictures!
On a walk to play a game with sticks, Ranger Hamza and the Ramblers find a wishing well and fly like owls!
On a walk to the recycling point, Ranger Hamza and the Ramblers listen to the wind and beep like buses.
Ranger Hamza and the Ramblers squelch in the mud and find a waterfall on a walk to play a spooky game!
Ranger Hamza and the Ramblers blast off into space and gallop like knights on a walk to make music!
Ranger Hamza and the Ramblers listen to raindrops and meet a square spider on a walk to the florist.
Ranger Hamza and the Ramblers stomp like giants and find a ten-mile-long snake on a walk to play a train game!
Ranger Hamza and the Ramblers find a woolly bench and wash a giant greenhouse on a walk to catch a bus.
Ranger Hamza and the Ramblers are on a walk to make faces in the sand. Along the way, they explore a rockpool and spot a heron.
Series 2
Ranger Hamza and the Ramblers spin like windmills and run from a dinosaur, all on a walk to draw pictures!
Ranger Hamza and the Ramblers dance by a crane and cross an ice cream bridge, all on a walk to a sailing ship!
Ranger Hamza and the Ramblers have a game of peekaboo and spot a spooky drain, all on a walk to play at pirates!
Ranger Hamza and the Ramblers moo with the cows and find a tractor and a quad bike, all on a walk to pick apples!
Ranger Hamza and the Ramblers count domes on a temple and pretend to be trains, all on a walk to the library!
Ranger Hamza and the Ramblers spot a fire engine and explore a drippy tunnel, all on a walk to play with pinwheels in the wind!
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