Ninja Express

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Ninja Express

Desperate for peace and quiet, an alien leader orders an entertainer.

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Series 1
Two sisters arguing over tidying up their house end up with a bigger problem when the Ninjas deliver two cleaning robots from the future who are planning a robotic rebellion.
While searching for the mysterious yeti, online adventurer Daiyu orders a can opener. However, as they try to deliver, the Ninjas realise the yeti doesn’t want to be found.
In order to secure the highest star rating for her restaurant, Chef Topsee turns to the Ninjas to find a giant egg for critic Jean-Pierre Point D'orgure.
A nightwatchman at a museum is baffled when an Egyptian exhibition keeps moving around, so he asks the Ninjas to deliver a detective who can solve the mystery.
In an effort to fulfil an order for online star Daredevil Daiyu, the Ninjas have to challenge an unscrupulous racing car driver Victoria Villainous and win her parachute.
A brave little girl orders a shield to protect her from a monster.
To help a museum security guard who has spilt his drink over a kilt on display, the Ninjas must travel to the Highlands to compete in a tournament and win a replacement.
After some playful gnomes take her phone, a mum and her son ask the Ninjas for help.
After the battery dies on her laser shoe, special agent Gloria Hope calls on the Ninjas to help her find a new one and foil criminal mastermind Pam D'Terre.
Pam D’Terre and her giant rabbit sidekick confiscate all the potatoes in the world.
Yin and Yang are missing one brick to finish the Great Wall of China. With the minister quickly approaching to see the completed wall, Yang orders a brick from the Ninjas.
A trainee witch asks the Ninjas to find her a cat so she can pass her magic exam.
Twin sisters ask the Ninjas to help them find them another flying rug to replace the one that they ripped, but it's Konpeki’s pet snails who save the day.
Two gnomes entrust the Ninjas to find them cloth so that they can make trousers for a giant.
A witch orders a mango to finish off her monster soup. However, when Konpeki greedily gobbles up the soup, Kiro and the witch must take on a daring rescue mission.
The Ninjas are delighted to be reunited with their old nanny.
A school girl orders a wish-granting vase so she doesn't have to go to school, but the Ninjas must face a series of tests set by the vase's guardian in order to get it.
A clockmaker and inventor calls on the Ninjas to help him build something simple.
The Ninjas help a misunderstood horse find what he is looking for in a supermarket, while Konpeki competes in a TV singing competition.
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