Ninja Express

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Ninja Express

A nightwatchman at a museum is baffled when an Egyptian exhibition keeps moving around, so he asks the Ninjas to deliver a detective who can solve the mystery.

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Series 1
In an effort to fulfil an order for online star Daredevil Daiyu, the Ninjas have to challenge an unscrupulous racing car driver Victoria Villainous and win her parachute.
A brave little girl orders a shield to protect her from a monster.
To help a museum security guard who has spilt his drink over a kilt on display, the Ninjas must travel to the Highlands to compete in a tournament and win a replacement.
After some playful gnomes take her phone, a mum and her son ask the Ninjas for help.
After the battery dies on her laser shoe, special agent Gloria Hope calls on the Ninjas to help her find a new one and foil criminal mastermind Pam D'Terre.
Pam D’Terre and her giant rabbit sidekick confiscate all the potatoes in the world.
Yin and Yang are missing one brick to finish the Great Wall of China. With the minister quickly approaching to see the completed wall, Yang orders a brick from the Ninjas.
A trainee witch asks the Ninjas to find her a cat so she can pass her magic exam.
Twin sisters ask the Ninjas to help them find them another flying rug to replace the one that they ripped, but it's Konpeki’s pet snails who save the day.
Two gnomes entrust the Ninjas to find them cloth so that they can make trousers for a giant.
A witch orders a mango to finish off her monster soup. However, when Konpeki greedily gobbles up the soup, Kiro and the witch must take on a daring rescue mission.
The Ninjas are delighted to be reunited with their old nanny.
A school girl orders a wish-granting vase so she doesn't have to go to school, but the Ninjas must face a series of tests set by the vase's guardian in order to get it.
A clockmaker and inventor calls on the Ninjas to help him build something simple.
The Ninjas help a misunderstood horse find what he is looking for in a supermarket, while Konpeki competes in a TV singing competition.
A mum summons the Ninjas to return her son's balloon, which is stuck in a tree. However, this seemingly straightforward task is made difficult by a grumpy bird.
When a cavewoman orders fire, the Ninjas travel to Valhalla and face the Gods to win the use of Thor's hammer.
The Ninjas bring superstar Jean Pascal to the aid of a princess who orders a talented musician to help in calming her difficult dragon.
With their juice bar empty, a grandma and granddaughter ask the Ninjas for a mariachi band to entice customers - but Konpeki’s trumpet playing threatens the delivery.
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