Odd Squad

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Odd Squad

Orli has rescued a clam which needs to be returned to its home in the 60th dimension via a portal on the 60th floor. However, to get there, she must negotiate HQ’s odd lift network.

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September 2026
With a creature on the loose, and Captain O unable to help, Ozzie and Orli must work together to capture it and save HQ.
August 2026
With a spike in oddness in the UK, Department of Help agent Ozzie suggests they send for help from the best agent in the world.
Over a board game, Captain O takes Ozzie and Orli back to her time at sea with the case of villain Dottie Dubloon and how she used dice to throw Odd Squad off.
Captain O decides to partner Orli with someone entirely unexpected.
Omni and Osric must catch a villain before the steam train they are on is thrown into another dimension.
Villain Miss Information is using graphs to spread falsehoods about Odd Squad, which is leading to the public not trusting them. Can Captain O get the public back on side?
When a museum has square objects stolen and two villains obsessed with triangles are seemingly involved, Orli and Ozzie investigate how the villains can be related to the crime.
When Ozzie catches bad-luck-itis, Orli and Osgood must go on a magical quest to find the ingredients for the antidote before his increasing bad luck blows apart HQ.
Ozzie is torn between helping his replacement, Opie, on her first day manning the Odd Squad Department of Help desk, and an important mission with Orli and Onom.
Odd Squad UK is celebrating its jubilee, but the party can’t get started until Orli locates the missing Ozzi, who has a bad case of the Saturdays.
Ozzie goes on a solo mission to work out which villain is causing oddness along the canal.
Two adults calling themselves Old Squad are determined to help Odd Squad find the villain who has stolen pieces of the mayor’s portrait.
When things start turning into delicious puddings, Ozzie and Orli are taken on a tour of the town, which leads them to... a tour of the town.
With a villain in HQ, Ozzie and Orli must think outside the box in order to save Odd Squad forever.
Ozzie and Orli travel to the future with the hope of saving Odd Squad.
When Captain O turns into a cursed cowboy, Omni and Ook must find a way to remove the curse before she causes complete chaos around HQ.
Onom must rescue Opie from a locked room before HQ completely falls apart.
Techie Tallulah heads to Niagara Falls on a mission that will get Orli out of Precinct 97531 so she can carry out her evil plan.
On the town’s football derby day, Osric tries to solve a case while being followed by a documentary crew.
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