Super Happy Magic Forest

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Super Happy Magic Forest

When a Wind Dragon ruins Herbert’s plants, he turns to Stinkweasel for help. But now the heroes must quest to defend the forest from stinky compost!

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Series 1
The tired heroes must quest to find out and stop whatever is making the loud wailing noise that has kept the residents of the forest up all night.
The heroes set out on a quest to find out who is draining colour from the forest and muster all their positivity to save it from greyness.
The heroes are made to clean the Cave of Mirrors as punishment for frolicking before a quest is complete, and they accidentally release the Party Harpy.
Twinkle feels she is being taken for granted by the other heroes, so she joins the Fairy Squad when they arrive.
The heroes and the Council of Happiness swap jobs, and when the council fail in their quest, the whole forest is at risk of being flooded by Stinkystuff.
Much to Trevor’s irritation, a rare phoenix woodpecker takes a liking to him - so he demands an immediate quest to return the bird to its real home.
The heroes accidentally agree to let Mr Friendlyface’s niece tag along on a quest, but they worry that her lack of hero skills will ruin everything.
The heroes must urgently quest to Mojo Mountain and speak to the Silver Faun to prevent Hoofius from losing his mojo forever.
The heroes think that Mr Friendlyface has been replaced by a doppelganger. Now they must quest to find out where he is and get him back.
Herbert is starting to feel his age and secretly drinks from the Fountain of Youth. However, his desire to be young puts the whole quest in jeopardy.
When Hoofius plays his grandfaun’s old magical panpipes, his friends do exactly what he asks them to do - perfect for leading a quest... or so he thinks!
A slimy beast has made the Crystal Mine her home, cutting off the forest’s crystal supply, so the heroes must go on a slippery quest to evict her!
The heroes go on a quest to get Hoofius’s Toby Jug back from the depths of the Riddling Ruins and are faced with a series of puzzles and traps to solve.
Blossom insists on saving her bath bomb treasure for later and takes it with her on a quest to save Merhaven from an angry seaweed.
When a witch struggles to master her new wand, Twinkle decides to have a go, only to make her friends vanish. She must now go on a solo quest to find them.
Mr Friendlyface accompanies the heroes on a quest and makes everything worse by angering a Big Ole Worm, putting all their lives in danger.
When tasked with the simple quest of building a flat-packed wardrobe, the heroes fail to read the instructions and are whirled into a wonky world.
An angry Swampclops follows the heroes back from their quest for a giant raspberry, so Hoofius must abandon his chances of winning the bake-off.
Herbert takes his failed cooling hat invention along on a quest, using it to save the day after being faced with the Riddlemaster’s jibes.
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