Super Happy Magic Forest

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Super Happy Magic Forest

Twinkle uses her excellent pocket beast card skills when on a quest to rescue the missing Council of Happiness from Grackle the Giant.

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Series 1
Blossom insists on saving her bath bomb treasure for later and takes it with her on a quest to save Merhaven from an angry seaweed.
When a witch struggles to master her new wand, Twinkle decides to have a go, only to make her friends vanish. She must now go on a solo quest to find them.
Hoofius’s next quest will be his 1,000th, so he decides to wait for a really heroic one and insists that his friends quest without him.
The witch casts a spell of squeaky voices on the heroes. It will be lifted once they have completed a quest to the Super Creepy Haunted Forest.
While questing to keep her hero safe on her long journey, superfan Blossom fusses and frets too much, making things awkward.
Mr Friendlyface accompanies the heroes on a quest and makes everything worse by angering a Big Ole Worm, putting all their lives in danger.
When tasked with the simple quest of building a flat-packed wardrobe, the heroes fail to read the instructions and are whirled into a wonky world.
Priding herself on being the only flying hero, Twinkle is upset by Herbert’s flying invention, and the pair risk a quest by being too competitive.
When the Fairy Squad get their wings gunked by Stinkweasel, the heroes must quest to end his reign of stinky nonsense over the forest.
When the heroes are faced with the Goblin King moving into the Big Birch, they decide to invent a quest that will soon have him running back home.
An angry Swampclops follows the heroes back from their quest for a giant raspberry, so Hoofius must abandon his chances of winning the bake-off.
Twinkle is unhappy with how easy questing has become since Cral the Eagle joined the heroes, offending the eagle just when they need him the most.
Trevor quests to solve the mystery of the faulty magical cakes. However, having fallen into the invisibility flour, how will he get everyone’s attention?
The heroes must urgently quest to Mojo Mountain and speak to the Silver Faun to prevent Hoofius from losing his mojo forever.
The tired heroes must quest to find out and stop whatever is making the loud wailing noise that has kept the residents of the forest up all night.
Herbert takes his failed cooling hat invention along on a quest, using it to save the day after being faced with the Riddlemaster’s jibes.
Whilst on a quest to return the Icicle of Destiny, Trevor topples into a cavern of tiny mushrooms who treat him like a king.
The heroes quest to find the Amulet of Answers, but the Riddlemaster traps them in his castle and tricks Herbert into giving him the amulet.
It’s been ages since their last quest, and the heroes are losing their edge, so Friendlyface sends them on a fake quest to get rid of a monster.
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